- #Rfactor 2 nascar mod install
- #Rfactor 2 nascar mod mod
- #Rfactor 2 nascar mod drivers
- #Rfactor 2 nascar mod full
For this reason alone, NSS is still on the back burner for me. I managed to get a car that would turn, but I have yet to see setups that feel half as good as NR2003 out of the box. Even after spending an hour tweaking a car to try to really create a loose ride, it would STILL push like crazy.
I've yet to find a really solid base setup to mess with, and oddly enough, not many setups are posted around the web. You can't get the car to turn into the corner without slowing to a crawl, while the AI sticks to the apron like glue.
#Rfactor 2 nascar mod mod
I'd actually have quite a bit of fun with this mod if the default setups didn't push like pigs at 75% of the tracks. Next week, I will look at the SCE (Stock Car Revolution) mod, and offer my opinions on that package. RFactor is one of two contenders for the NASCAR crown with rFactor.
#Rfactor 2 nascar mod full
I haven't actually ran a full season, so I don't know if there's a visual reward (trophy or something of that nature) if you run to the series championship.
#Rfactor 2 nascar mod drivers
Of course, you can easily tweak several options for the races, such as race length, number of opponents, AI aggression, and whatever else drivers decide to change. You are actually given an opportunity to run the same schedule that the Sprint Cup drivers run. One thing that does make this mod a whole lot more enjoyable is the season mode. If I've got any gripes about this mod, it's the damage modeling - like I said last week, it's not as good as Papyrus' games - but, that's more related to rFactor in general, and the mod doesn't really help in that regard. The spotter's voice is the same as Papyrus used in the old NASCAR Racing series, and, when the green flag drops, DW himself, Darrell Waltrip, starts the race with his familiar cry of "Boogity, Boogity, Boogity!! Let's go racin', boys!!" All it needs is Larry McRenyolds' admonition, "All right, DW.reach up there and pull those belts tight one more time!!" Even the famed yard of bricks at Indy is visible. The NSS installer includes all the tracks the Sprint Cup runs - from Atlanta to Talladega - and models them all extremely well. There are also "track-specific" tire packages, and it's recommended to add all of these to your car's toolkit, as well as the general setups for Speedways, SuperSpeedways, and the other tracks you'll run. Pictures of the cars and drivers are available, so just find the combo you want then just press the "Buy Car" icon to select your chosen ride. Once you choose which team you'll drive under, you have to select a car. All the Sprint Cup 2008 teams are modeled, from Hendrick Motorsports to Richard Childress Racing (RCR). In order to start a career, or a quick race, you're required to select a team, and a car to drive. Some of the cars include Dale Jr.'s #88 and Carl Edwards' #99.
After the opening animations, you're presented with the default NASCAR COT on the spinner floor, and you can "buy" whatever car you desire.
#Rfactor 2 nascar mod install
Once the install is completed, start rFactor as usual, and, voila. Installation takes just a few minutes, and everything is included - skins, tracks, etc. Once your download completes, just click the executable file, and you're off! This download usually takes about 15-20 minutes on a DSL line, and I'm sure the download will be shorter on cable Internet. Over the next two weeks, I'll evaluate both mods, starting tonight with NSS.Īs stated last week, the NSS mod comes in a single installer, weighing in at around 343 MB. Last week, I talked about the two major mods for rFactor that bring NASCAR racing into the game - the NASCAR Simulation Series and Stock Car Evolution.